Zelda Week!

Pumped for Skyward Sword? Us too! That’s why this week we are going to be updating the site everyday with reviews and flashbacks of previous Zelda games to get you pumped for this Sunday! Also, look out for our written review of Modern Warfare 3 coming this Thursday and a full episode of G-Cast on Friday! Thanks for visiting the site! Tell your friends (Unless you hate it. Then keep it to yourself). :D

First Wii U Launch Title

The Wii U is still a mystery to many people. It’s hard to say if you are excited for the new Nintendo Console when you haven’t seen any real games for it. Ninja Gaiden III: Razor’s Edge (insert AC/DC remark here) is a type of game many gamers aren’t use to playing on a Nintendo System, but it will be a launch title for Wii U. The Ninja Gaiden series hasn’t been on a Nintendo system since 1995, when they released the first three Ninja Gaiden games in a collection for the SNES. It will be an exciting game to play day one of Wii U Launch and will show just how powerful the system is. Many people are still wondering about the Razor’s Edge subtitle and how it will be different than the PS3 version, but as a fortune cookie once said “Time will tell all.”

Twelve is the New Black!

Join us in our twelfth G-Cast adventure! This week, Landon, Ivan, and David sit down and review Uncharted 3: Drake’s Deception. We talk about the single player campaign in detail and give fair warning for the bundles of spoilers that are present in this episode. We also touch on the multiplayer component of the game and discuss briefly how “Online Passes” affect the industry. Click “Email Us” to tell us what you think! Subscribe to us on iTunes here! Tune in Next week when we review Call of Duty: Modern Warfare 3. Thanks for listening!

Gotham City Impostors Release Date!

Get your skates and grapple hooks ready. Load up your shotgun and put on a cape. January 10th is going to be one hell of a day. Gotham City Impostors is almost upon us. With a closed PC Beta last month and an open Xbox/PS3 Beta next month, Monolith is working towards making an amazing game. So many things are customizable and it all affects gameplay, such as: Weapons, Clothing, Gadgets, Appearances, and even player movement. I can’t wait to jump into the shoes of Gotham City’s unsung heroes, The Bats, and blow away crazy people, The Jokerz.

Gotham City Imposters supports 12 player verses modes. Monolith Productions, the mad men and women behind F.E.A.R., Condemned, and Aliens vs. Predator 2 bring us out of Batman’s suit into the streets of Gotham and its more insane citizen’s lives. Sign up for the Beta at http://www.gothamcityimpostors.com/

Wii U Might Support More Than One Tablet After All

An anonymous source told Develop today, there might be a chance the Wii U will support two tablets. Previously, Nintendo had claimed only one Tablet would be supported by the console and would not be sold separately. Rumor is Nintendo was afraid more than one tablet would scare off more casual gamers from multiplayer, but after all the questions they got about two touch screen controllers at E3, they decided to look into the issue further.

Develop's source also claims a few other pieces of the system's hardware haven't been set in stone yet. The amount of RAM and the processor speed have not been decided on yet. The source also says we will find the answers to all of these questions next E3, as the details of the hardware should be finalized by then.

The tablets themselves don't have heavy duty processors in them. All the imagery is streamed from the system. Hopefully this will keep the cost of the controller down if they do decide to sell it separately. Thinking about how much they charge for controllers now makes me weary of what one of those might cost with a touch screen on it.

6,000 copies of Modern Warfare 3 Stolen in France

A major heist was reported yesterday by a French site TFI News. Two masked crooks crashed into a delivery truck in south Paris carrying around 6,000 copies of Modern Warfare 3. The robbers then used tear gas on the driver allowing them enough time to steal the contents of the truck. The stolen items are estimated to be worth 400,000 Euros (about 550,000 U.S.D.).

It's curious that the theives decided to knock over this truck in particular. Anyone who follows the news knows that playing video games before their release dates can get you banned from playing online. The games were also only stolen a day before release, so it's not like each copy has an extra ordinary value attached to it.

Hopefully these questionable weirdos will be caught soon. I can't imagine them easily being able to sell all of that without suspicion. As long as you pick up your copy from an actual store, you should be safe.

Rainbow Six Patriots Announced

It's been three years since any peep of a Rainbow Six title. A few rumors have surfaced in the past year, but nothings been concrete. Over the weekend, Ubisoft announced they are working on a new Rainbow Six game called Rainbow Six Patriots. There aren't too many details, but it was confirmed that Ubisoft Montreal will be developing the game along side Ubisoft Toronto and Ubisoft Red Storm.

Ubisoft also released a target gameplay video to show the kind of game they're aiming to make. You can see the video on IGN. It isn't beta footage or actual gameplay in any way. It is simply an example of what they're going for. If the game turns out anything like the video, it looks like this new installment features a lot of the same mechanics as the last few titles. Rappelling, taking cover, and ordering your squad around were all shown. Not everything looked completely familiar. The beginning of the video requires you (the player) to leisurely press buttons to watch T.V. or kiss your lady.

It'll be interesting to see if the game actually turns out like the video, or if they make some drastic decisions during development. The games release date is set for 2013, so there's still a long way to go in production. Just a few more long years of waiting and we'll have our answer.

 

G-Cast's Eleven

The Cast of G for the 11th time! This week, it’s Battlefield 3. We talk about the first game to be released in one of the biggest rivalries in the industry: Pop Tarts vs. Toaster Strudel. Kidding! That’s no rivalry. It’s Toaster Strudel hands down. On a more serious note (albeit less important) the Call of Duty vs. Battlefield brawl has begun! We talk in detail about the multiplayer, campaign, and co-op to aid our loyal/nonexistent fans into a buying decision. Also, look out for a little something new at the beginning. I think you guys might like it…. I hope. Click “Email us” to tell us what you think! Subscribe to us on iTunes here! Thanks for listening! Next week: Uncharted 3!

Battlefield 3: Best Online War Experience, If You Can Play it

Author Note: This review will be covering the console version of the game. The PC version differs too much in graphics and gameplay to judge them equally. Things like map size and player are all effected.

 

One of the biggest rivalries in the video game industry has begun. Battlefield and Call of Duty have been fighting for modern war supremacy for years. Call of duty is consistently the winner, but the battlefield games have gained quite a bit of ground. This year, Battlefield 3 will square off directly With Call of Duty: Modern Warfare 3. Battlefield 3 has landed the first punch. The Swedish developer of the Battlefield series (DICE) hopes to win consumers over with grander battles and vehicle gameplay (absent in its Call of Duty counterpart). Call of Duty still has a lot of followers, but it will be the first game Infinity Ward has made since the massive firing/departures. DICE is hoping between that and their growing fan base, Battlefield will finally take the crown this holiday as the best-selling war game.

Battlefield’s single player campaign lets you drive tanks, ride in jets, and do some good old fashion shooting. The story starts out on an exciting subway highjack. After about five or ten minutes of gameplay, you are shot back in to the past in order to explain the events leading up to it. Two suits are interrogating a soldier from the front lines. Our soldier in custody recounts stories to answer questions that turn into the missions you play. The interrogation is happening to find out where a group of terrorists are hiding a nuke that will go off in New York City. Yeah. It’s pretty much as generic as it sounds. The narrative is bland and offers nothing interesting. There isn’t one character you’ll care about or any sequence that will really get your heart pumping. There are a few cool set pieces and scripted moments, but not nearly as much as you would see in any modern single player campaign.

In other words, the single player is very underwhelming. However, the majority of consumers buying this game probably won’t mind. Most Shooter fans probably won’t even realize there’s a single player option. Unfortunately, it does degrade the overall value of the product. If you look at any other quality shooter from the past ten years, every single one has a memorable story mode worth playing over and over again in different difficulties and in co-op. The Story even rips plot points and dialogue directly from the last Modern Warfare game, proving DICE relies on its competitors to figure out how to do single player. It’s a shame. Considering some of the crazy moments that happen during multiplayer, a good Battlefield campaign has so much potential. You just won’t see it this time around. For now, the Single player is essentially one huge training mission for multiplayer.

The meat of the game is built in the battles you’ll fight online. 24 players can duke it out in a single match (64 on the PC version). Everything found in war can be found here. Tanks. Jets. Guns. Defibrillator packs. Health Packs. Backpacks! Yeah. Shit gets crazy online. You can fight in a few different modes across nine maps. Every mode is recycled from other games in the series. The two main modes you’ll be selecting the most are Conquest and Rush. Rush is a classic attack-and-defend mode where one team defends two pieces of electronic equipment, while the other team tries to blow them up. Conquest is a mode that’s been around since the first Battlefield. Each team attempts to capture and hold areas on the map for victory (much like Territories in other shooters).

If you’re worried about getting tired of playing the same modes over and over again, don’t be. Every match has so many close calls and crazy “holy shit!” moments, boredom is not issue. Part of this is because of how much is at your disposal. As I mentioned earlier, there’s a ton of vehicles to explore and items to unlock. This allows every player to fight the war in any way they want. You could play entire matches without firing a bullet if you’d like. There’s a place for people who want to just repair vehicles, revive teammates, or supply ammo for squads. Best of all, the game will still reward you handsomely for all these non-combative alternatives. Every action earns you points. Every point Earns you rewards. This makes for an extremely addictive multiplayer that can be played for ages without getting stale. Also, if you have a 5.1 system, crank it up. This is what you bought it for.

Unfortunately the multiplayer experience isn’t all peaches. Server issues and glitches have been plaguing the game since launch. In the first few days, the Xbox 360 servers were down completely, reducing our copies of Battlefield 3 to a paperweight. Connection issues are still ruining the experience a week and a half after launch with frequent disconnects and a temperamental Quick Match option. Any high selling game might have a few issues during the first week, but this beyond anything else I’ve seen. It is such a shame that I’ve been stuck having a few horrible experiences simply trying to play the game, and it has nothing to do with the gameplay. DICE crafted one of the best multiplayer experiences this year, and simultaneously ruined it for everyone.

This was a tough game to score. I would feel awkward telling people it’s a must-have when the servers aren’t active all the time. When they are, it isn’t exactly what I would call “fully operational.” This is a game that would get an A in my book were it not for the troubles I had trying to play it. A month or two from now, after they come out with a patch or two, I’m sure they’ll sand away the issues and leave behind the gooey filled center of an amazing game. Unfortunately, none of us knows when that will happen. If you’re already done with Gears and desperate for a new shooter, go for it. If you can wait until Modern Warfare 3 launches, find out if any of the Battlefield issues have been fixed by then. If not, you might want to look into our Modern Warfare 3 review.

Grand Theft Auto 5 Trailer Released!

The trailer for Grand Theft Auto 5 is live (you can watch it on pretty much any site. 1up, Game Trailers, etc.). The game was rumored to take place in L.A. this time around, and the rumors seem to be true. There's no way to tell if you are going to be in L.A. the entire game, but it certainly seems to be a large part of the game.

It's not exactly in L.A. Per se. In true Grand Theft Auto style, They renamed the city and some of the cities around it (The Hollywood sign says Vinewood instead). However, the skyline is still very similar. You can still see the U.S. Bank building and a few other recognizable structures. Even a freeway or two seems to have kept its original name. The trailer shows a sign for the I-5 on the road.

The story so far seems pretty basic, but its still way to early to start guessing plot points. The trailer features dialogue suggesting that our main man moved to the city to escape his life of crime, never to return again. I'm sure it'll work out swimmingly!

Truthfully, I can't wait. I had a nerdgasm when i was able to cruise around a town I knew in L.A. Noire, I look forward to doing the same in today's version of the city. Again, there's no way to tell how accurate the city will be, but it still tugged on a heart string or two to see my city represented as accurately as i could see from the trailer.

Gears of War 3 DLC: One More Thing to Horde

There’s a shooter somewhere! Wait, wrong game. I know you are all waiting for our Battlefield 3 review, but you have to hang on just a little longer (that’s what she said). Chainsaws, glowing bits, explosions, and fortifications; what do all these things have in common? Gears of War 3 Horde mode! With the new DLC that came out yesterday, you get even more of those things (But less time with your woman or man). The Horde Command Pack gives you 3 maps, new fortifications, new characters, and new achievements.

One of these new maps will look familiar to Gears Veterans. Blood Drive returns in all its glory. This is a very symmetrical map with a lot of small nooks and crannies that make sniper rifles a powerful tool for friend or foe.  In Rustlung, an intense battle rages in the middle of a storm on the lower deck of Sovereign (the ship from the opening of the campaign). In the middle of the level, walls can be lowered or raised using buttons on both sides to help protect teammates or expose enemy forces. Azura is set in the final chapter of Gears of War 3, so if you still haven’t beaten it, get on that (Secondly, if you still haven’t beaten it, why are you looking at DLC to extend the gameplay?). It’s the biggest level in the pack and might just give Sandbar a run for its money. I played about an hour on that map and still felt like I haven’t seen all of it.

The upgrades and new fortifications came just in time for me. I spent hours in Horde trying to level up all my fortifications so I would be ready for this map pack. Some people may not have everything upgraded yet, and that’s ok, but you wont see the pay off these new fortifications give you right away. The new fortification, the Command Center, is a nice addition. It makes you feel less like a trapped soldier trying to survive and more like a solider trying to complete a mission. The ability to call in snipers or mortars helps when you’re playing by yourself. The sad part is, you can only call in for support once and then you have to rebuy the Command Center at the end of the wave.

The new characters are nothing too great. It’s just different people to stare at while killing things. I wish it had more female characters (not like that, Dante). Due to the medal for playing as a female character, I find everyone is playing as one of the three females. They only added one, so when you get a full team of five, some people are naturally the same character. It’s hard to know who you’re fighting next to without pressing LB. New weapon skins also came out with the pack but again that’s just for looks.

The new achievements will be fun to get, but seem really easy if you have friends. If you don’t have friends, then I’m sorry. Send me a friend request and I will try to be your friend, but no promises. All the maps, characters, and gun skins can be used in Versus and Beast so it gives them all more screen time. The Horde Command Pack is fun but not enough. With the next DLC pack announced (and coming just a month) this will keep you busy, but it won’t last.

Decay: A Noose, A Killer, and A Doll

I start by loosening the noose around my neck and crawling off the toilet. What happened? Where am I? Who am I? Why is a doll following me and giving me clues? These are just a few questions you may have as Decay Part 1 starts. Many of you may not be aware of Xbox Live Indie Games. Indie games cost anywhere from one to five dollars, but most of them can be skipped. Rarely, an Indie game comes out that is good let alone great; Decay is one of the latter. The first part is only one dollar, making it very easy to jump in. The other parts are three dollars each, making the whole series only ten dollars.

Being a point-and-click adventure title, I was hesitant to play at first. Decay is on Xbox and not PC, so I was worried the controls wouldn’t feel right, like many point-and-click console games. My worries were quickly slaughtered! You escape a room only to find yourself in a hotel. With very little area to explore (just three rooms and a hallway) you may think it will be a quick adventure. However, just because you have been in a room doesn’t mean you are done with it. In the other parts of Decay you explore new areas and have more/harder puzzles; good luck with the piano puzzle in Part 2.

You do have an Inventory, where you store all the random stuff you find. In your Inventory you can combine, view, use, and even rotate your items. What good is a flashlight when you don’t have batteries? You found a picture of a family but did you see the code on the back? I found it helped if I had a notebook with me when I played and just wrote down the details of each room. In some rooms, there might be symbols and numbers but in another room you’ll find a note with just the symbols. Later, there is a wall safe and you must decode the note for the combination. Being able to write down the numeric translations from all the other rooms was a lifesaver.

The story unravels with so many twists; you won’t know what’s coming until it’s already there. In the fourth part of Decay, more things get added to the gameplay. They allow you to use the thumb stick to look around rather than having to switch from side to side. There are also more mini games to make sure you are paying attention and so many scares, I had to put down the controller a few times. With multiple endings, it’s hard not to go back and find out how else it could have happened.

This game gets a solid B+ from me. With its cleaver use of the controller in a point-and-click adventure and a story that makes you beg for more, I can’t imagine my collection without it. Every Indie game has a trial where you can play the game for five minutes before you buy it. Download the trial and see if you can find the answers to what’s going on before you Decay!

Costume Quest: The Perfect Halloween Game Any Year

Tim Schafer is a man any gamer should know. He helped create some of the classic Lucas Arts adventure games back in the day (Monkey Island, Grim Fandango, etc.). Ever since he started his own company in South San Francisco (Double Fine Productions) Tim Schafer has continued to release games with critical acclaim, but bad sales numbers. Schafer’s games are unique and hard to sell. After a few games, Double Fine wasn’t doing so hot financially and had to think of a new direction. Schafer gathered his team and split them up into a few different groups. He had found his answer. Smaller games. Frequent releases. In comes Costume Quest. A fun Halloween style RPG and the first of Schafer’s small game experiment. The game was welcomed with good reviews as always. Just one thing to do now: Buy. This. Game.

Costume Quest is about two little kids (a brother and a sister) who go out on Halloween to trick-or-treat. The mom leaves one of the kids in charge. The player makes this decision, essentially deciding if you want to be a boy or a girl. Things go awry when the sibling you didn’t pick gets kidnapped by Grubbins (green goblin looking creatures). The story pretty much kicks off from there but doesn’t have a whole lot of twists and turns. It is a smaller game and an elaborate story isn’t really necessary for a title like this. You do have the occasional conversation with trick-or-treaters and some other weird characters (like a helpful scarecrow who gives you hints as you progress). Each conversation is funny, clever, and at the exact level of quality expected from one of Schafer’s games.

The game plays like any top down RPG. The battles are a little traditional with a turn based combat system. However, you can execute a few well timed button presses for extra damage every so often. The variety of attacks comes from the different costumes you find and build throughout the game. You and your crew can dawn a variety costumes for different powers. Each one serves a classic RPG role to support each other in battle (healers, tanks, etc.). This keeps the game fresh since you are constantly collecting new pieces to put together more costumes. This keeps the addiction level for collectables high since there’s a new way to play behind every costume found.

Costume Quest combines some of the best, and only, comedic writing in a video game with the solid mechanics of a turn based RPG. The battles themselves do get a little repetitive over time, but at around 12 hours, the game ends before it starts to feel too much like a chore. This is a game that should be bought and played immediately. It is the perfect fit if you want to stay inside on a cold Halloween night and play a cheap quality title. Buy this game, and hopefully Double Fine Productions will live on and continue to deliver other games like it in the future.

To crave Bayonetta is okay... in many ways

Bayonetta is saffron. A versatile ingredient spanning from cuisine to medicine, used to add pizzazz to a dish or enrich one’s health. Expensive and refined, it is not meant to be cast as another spice like cinnamon. Not to be ordained in a melancholy of stocks and broths, or B's and C's. Bayonetta is saffron where a pinch of it can spruce even the flattest of tastes.... Or maybe just a hot anime chick you can never touch.

Developed by Platinum Games and the dude who brought us Devil May Cry, Bayonetta is an over-the-top, kick-in-the-ass, never-see-it-coming extravaganza like none has seen. It dishes baddies out like free samples at (insert wholesale warehouse store. i.e. Costco), and flails quirky scenarios faster than (insert pop culture driven television station. i.e. MTV), but makes it work better than what MacGyver has at hand (insert everyone knows who MacGyver is!). Yes, it is that awesome.

The story sets out in a medievaly type of place where Hell and Heaven are duking out for domination? The protagonist is a super sexy amnesiac witch who is trying to discover herself, and the antagonist is a super sexy psycho witch who is preventing the other super sexy… blah, blah, blah? Blah, blah? Ah! Whatever! The premise is this: a super sexy witch with the power to utilize her hair to wreak havoc upon the heavenly creatures from up above sets out on a quest to fuck shit up (Period).

Action (and half naked sequences) is what brings Bayonetta to life, and keeps it pumping. All the set moves are unlocked right from the get go, so it does not waste any time dicking around with learning new combos or large tutorials (although the loading screen is a practice session in between chapters). The player feels like a badass as soon as the first cinematic ends and the game only progresses further in that sense.

Weapons, techniques, and items can be obtained through purchase. Things like shotguns and grenade launchers can replace a gun strapped to the heel for a devastating explosion of phantasm, or a cool katana that owns everything (and I mean everything!)! Techniques like turning into a cuddly fanged panther or more allotted time for witch time to pants those sons-a-bitches. But, they don’t come cheap, no, not at all. Although not cheap, there is a solution for all the cheapskates in the world!

Destroy a baddie, and it will drop a weapon. Pick up the weapon, and use it against another baddie! Few games will use the function of picking up an enemy’s dropped weapon (excluding all shooters), and the game makes it a good function even better by implementing various ways the weapon can be used. For example, using a spear, Bayonetta will proceed to make use as a stripper’s pole (knocking heads as sexy as can be)! Break a few vases and items will be dropped. Happy-go-lucky cheapskates (leave a tip once in a while… grumble grumble)!

Boss battles are unique, none play the same, and once defeated they will spawn in like normal baddies in other levels. They come in by the dozen, so expect to be using health often. The torture finishing moves are awesome to watch (especially the one with the big ass dragon)! The difficulty doesn’t scale too far (unlike Ninja Gaiden), but leaving upgrades untouched will weigh in heavily during later boss battles (especially techniques). Personally, I am a completionist when it comes to leveling up characters, but a few major upgrades could set the tone for the entire game.

The story might be quirky and the lines very cheddar, but the thought gone into the battle, and the level progression make this game more than solid. These guys got it. They are at the pinnacle of action games with Bayonetta. Let the story slide, a little bit of bug spray, and you get a solid A worthy game! An A+ worthy game you say? Fuck it. A+! Go play it on Xbox 360 (cause the PS3 version had issues with loading) and experience the super sexy sensation Bayonetta will give you (especially with those lollipops… you’ll see)! (And not in that way you sickos). (But totally in that way) <3.

The Ten G-Cast-Ments!

The podcast of the century is upon us!!! Way better than the one that’s gonna air in 2048 about how aliens should fix their own planet so they’ll stop invading ours! This week: Batman: Arkham City! David, Landon, and Ivan talk for a solid hour about the new story, city, gadgets, and upgrades in the sequel to one of the best comic book games of all time. Ivan also FINALLY comes through with a jingle! Will it suck? Probably, but tune in to find out for sure! Support our Podcast and not some shitty futuristic Podcast! You wouldn’t wanna piss off those aliens. Trust me. Did you see Battlefield LA? Course not. No one did. But imagine how bad it must be! Click “Email Us” to tell us what you think! Subscribe to us on iTunes here and tune in next week when we discuss Battlefield 3!

Batman: Awesome City! (Lame Title. I Know. Suck It.)

Welcome to a very small world of quality licensed video games. Batman: Arkham Asylum surprised everyone a couple years ago by not only surpassing expectations for a Batman game, but also earning itself a handful of Game of the Year awards alongside the cream of the crop franchises of this generation. No one expected the developer (Rocksteady) to produce such a gem when they only had one game under their belt (and not a very good one). A couple years later, here we are in glee for the sequel to one of the best comic book games of all time. New villains. New Gadgets. New city. Peggy, hold my calls for the rest of my life. What do you mean no one ever calls me?! You’re fired! No, wait! Resign. I don’t want you to get unemployment money. That’s how good Arkham City is!

Sit back and pop in your Arkham City disc, because you’re gonna be playing as… Dun nan a na na na na na Catwomaaaan…? Yes. The very first thing you do in AC is play as Catwoman. Odd. You would think players would want a chance to get used to walking in Batman’s shoes again before learning a new character. The disappointment quickly disappears after you find out how awesome she is to play. She can’t glide like Batman, but she can use that dominating whip of hers to latch on to rooftops and billboards in the environment. It’s surprisingly effective and almost doesn’t make you miss the cape. Catwoman also has thief vision (her version of Batman’s detective mode) that allows her to see the heat signatures of enemies. Unfortunately, it isn’t as robust as detective mode. It doesn’t give you a detailed analysis of the fight like its Dark Knight counterpart (total enemies, which thugs are armed, etc.), but still helps a little.

Combat works slightly differently with Catwoman as well. She’s faster than Batman and can use her whip (instead of a cape) to stun enemies. Beyond that, it’s pretty similar. You’re still pressing the same buttons to punch and counter as you would in Batty’s shoes. Starting the game on such a different note than its predecessor is pretty ballsy, but it was still a really fun sequence and doesn’t last too long. There are about 3 Catwoman sections in the game, but you won’t be playing any of them unless you scored an activation code from buying the game new, used from GameStop, or renting a copy with an unused code in it (I Win). If you want to hop strait into our masked hero’s suit, it’s almost better you don’t have the code, but the Catwoman sections are short and a lot of fun if you give it a chance.

Now you get to play as dun na na na na na Robiiiin! No, kidding. Fuck that. BATMAN! Well, Bruce Wayne. Close enough. The story starts with the explanation of the game’s title. Every prisoner in Arkham Asylum has been moved to a new district of Gotham called Arkham City. Led by Hugo Strange, Arkham City is a Gated mad house of Batman villainy. Strange arrests Bruce Wayne at the game’s opening and throws him in Arkham. The tutorial teaches you the basics as you bust out of captivity and call Alfred to send you an aerial drop of your goods. Time to suit up.

Toiling around in the city, Batman discovers that Joker is alive but not well. He was exposed to quite a bit of Bane’s Titan formula in the last game and is now feeling the effects. It’s killing him. In 24 hours, the Joker will be dead. Lucky for him, he captured and infected you with the same poison, knowing you’d be forced to find a cure now. At the same time, Strange is constantly making announcements over the city’s loud speakers saying “protocol ten will commence in 9 hours.” What is protocol ten? Will Batman find a cure to save his life in time? Who else will get in the way? Tune in next paragraph!

Every piece of the story is logically and expertly crafted. Mr. Freeze gets involved because he is an extremely talented scientist and the perfect candidate to cure Batman and Joker. Freeze tells Batman he needs a sample of blood that has been exposed to the toxin for longer than Batman and Joker has had it. Batman then rushes to find Ra’s al Ghul. Ra’s has been exposed to it for centuries and never dies because of his Lazarus Pit. He’s perfect. I’ll stop there because I don’t want to give too much away, but every villain has a motivation that fits in the games story perfectly. Rocksteady allows you to enjoy fighting a handful of major Batman villains, without compromising the narrative. Tough to do, and amazing to experience.

All your favorite gadgets return. Batarang. Grapple Hook. Line launcher thingy (technical term). The game is mostly full of familiar tools, but there are a few new toys to play with. You now have a device that can disable enemy weapons in a room from a distance (limit two baddies per fight). This makes for a new level of strategy when tackling rooms full of armed guards. There’s also a new device grabbed from Mr. Freeze that allows you to create a floating platform of ice in any body of water. From there, you simply hop on and use the grapple hook to pull yourself to your destination. Leveling up also returns, allowing you to upgrade most of your gadgets and even your suit. Again, some of the upgrades are repeats from the last game, but there’s plenty there to keep you hooked on beating the crap outta henchmen to gain XP.

The city isn’t quite as fleshed out as a Grand Theft Auto or a hand full of other open world games. There aren’t a whole lot of landmarks and recognizable buildings to help you remember where you’ve been. Thankfully, an effective map and waypoint system help you forget this flaw quickly. You can glide around the city to get everywhere. Clinging on to Helicopters also works as a mode of quick travel, but you won’t use them often. There aren’t too many in the sky and it’s hard to tell if they’re ever taking you in the right direction. Gliding is surprisingly fast and you can zoom around pretty quick using the grapple hook too. The city is small enough that you won’t really miss a more robust quick travel system.

Arkham City is an amazing video game. Comic book fans will get an enormous nerd-rection from the clever story and characters. Gamers will enjoy an awesome open world experience with satisfying combat and varied missions. If you’re a comic book fan and a gamer, get ready to change your pants every 5 minutes. It isn’t a perfect game. Some of the repeated gadgets have lost their luster from the last installment, and the map could have marked building entrances to avoid pointless door hunting. It got slightly annoying to search around huge structures for a tiny vent or passageway. However, these are complaints are small and are quickly forgettable. The only thing bad about this game being so good, is not being able to use the article title “Batman: Arkham Shitty.” After a very satisfying experience, I must say, worth it!

Promise Broken: Turns out 1943 Doesn't Come with Battlefield 3

1up.com reported this morning that Battlefield 3 is missing a piece of content EA promised us back in June. At E3, the company told us they would include a copy of Battlefield 1943 with the PS3 version of Battlefield 3. Turns out this isnt entirely accurate... at all. 

Not too long ago, EA also announced the DLC maps would come to PS3 a week before 360. What was seen as simply another perk of the the ps3 version, was actually a replacement. When the game came out, a short explanation was posted on the game's twitter feed, saying the week early maps are there to compensate for the missing 1943. It's bad enough to promise a piece of content and not deliver, it's even worse to not let your fans know till after launch.

The release on both platforms have been everything but smooth. I was attempting to play online with friends (yes, i have them) on the 360 version last night, and the EA servers were down. After deciding to just play single player, the opening cutscene repeated multiple times before i had to quit out manually. Apparently this is a known issue. A lot of titles have a rough day one, but this is among some of the worst.

Anyone else having the same issues? Post in our comments about it! Don't worry. People will be nice. It's the internet!

Grand Theft Auto V Announced!

It's been three years without a peep from the Houser brother's Grand Theft Auto team at Rockstar North. That's a long time to wait for just a simple announcement of their next title. Today, the wait is over.

Rockstar updated their website this morning with a picture that simply says "Grand Theft Auto V Trailer 11.02.11." This means we still have a little more than a week before actually seeing the game, but at least Rockstar has finally admitted that they're working on it.

It'll be interesting to see what GTAV will look like. GTA3, Vice City, and San Andreas all looked very similar. Rockstar started fresh with GTAIV, with no cross overs or cameos of characters from the last 3 games. Since this new iteration has a number (instead of a subtitle), It's hard not to wonder if it will stay in the same universe as GTAIV, or if it's starting anew again.

We will have more details on November 2nd when the trailer launches.

The Whole Ninth Cast

Oh Em Gee guuurl. It is the 9th and BEST G-Cast! Don’t believe us? Go ahead and listen! If it sucks, we win anyway! In this episode, Landon, Ivan, and David discuss Forza Motorsport 4. Not really a car person you say? Neither am I! That’s why we saved plenty of time for Ivan and Landon to geek out about Zelda: Four Swords, Pokemon, and stripping! Click “Email Us” to tell us what you think! Subscribe to us on iTunes here! Tune in next week when we discuss Batman: Arkham City!

Rumor: Next Xbox to be Unveiled at E3 2013

A website called Develop seems to have important information about the launch of Microsoft's next console. Their sources indicate, "from chip manufactures to middleware firms," the next Xbox will be revealed at E3 2013 and have an intended release date for the same year (even though it's likely to slip into 2014).

There has been no official word from Microsoft on the matter. It's tough to believe rumors like this when the past couple years have been flooded with stories about the next Xbox. Earlier this year, a snitch from EA claimed they already had the dev kits for the new console. Other developers also had leaks that game development was already starting on the new console as well. Although, most of these rumors claim the unveiling will be sooner at E3 2012. Reports of job listings about the development of the next Xbox have also surfaced.

There's obviously no way to tell if the developer's leaks are correct until next year, or if Develop's information is accurate until the year after. Keep in mind, half the rumors about the next Xbox have already been debunked. I remember a story a few years ago claiming Elder Scrolls 5 was going to be an MMO for the next Xbox. Patience young Jedi, and our console will reveal itself.