New Tech Using Atoms (Not Polygons) To Build Graphics

In the video above, you can see the beginning of a new and exciting tech to build environments and characters with atoms instead of polygons. In the video, they explain that polygons are flat and always have a limit dependant on the hardware/software. They claim that their new atom technology allows game makers to build worlds in the same way they are built in real life: by using atoms instead of piecing together flat surfaces. They also say that their software has no atom limit, so designers can go wild with whatever they want to build.

I find it really hard to beleive that there would be no limit to how many atoms you can put on screen. the video didn't really go into detail on this. Do you feel this is possible? Voice your opinions in the comments. Don't be scared. It's the internet. Everyone will be SUPER nice!